Games.Txt
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This is a description of the third-party game Command Modules(tm) that are
included in this archive, which can be accessed by using the 'Games.Bat'
file.  Some of the descriptions come from 'The Best Texas Instruments
Software,' Beekman House, New York.

If you are running a module which requires a joystick and you don't have one
for your PC, under 'V9t9' V6.0, you can emulate either of the TI's two
joysticks, using your PC's mouse or numeric keypad.  Press <Ctrl>-<Alt>-<F6>
during emulation, for options.

For games in which a joystick is optional, you can use the <E>, <S>, <D> and
<X> keys to manoeuvre player one, and the <I>, <J>, <K> and <M> keys for
player two.  Player one uses the <Q> or <V> keys instead of the joystick's
fire button, and player two uses the <Y> or <.> keys.  In addition, to make
manoeuvreability easier, some games will allow a single player to use any
of the eight directional keys and any of the four fire buttons.


1) Adventure (Scott Adam's Adventure) - 1981 Adventure International Inc.

	The 'Adventure' Command Module(tm) gives you the ability to play the
        text adventures in the 'Adventure' series.  These adventures come on
	cassette or diskette, and require this module.

	Clear thinking is the most important requirement for completing any
	adventure generated by this program.  A series of written messages
	describes a scenario, any by using one- or two-word commands like "go
	west" or "get knife," you give the computer commands that determine
	your fate.  The rules of the real world don't necessarily apply, and
	some rather strange commands are needed occasionally, to survive.

	Included in this archive is the 'Pirate Adventure' game (see more
	about it in 'Disks.Txt').  In the 'Games.Cnf' configuration file, the
	'Pirate.Dsk' diskette image is configured to be in 'V9t9''s 'DSK1.'
	In order to run	this game, start the 'Adventure' module, and type in
	"DSK1.PIRATE" when prompted for the database.

2) Blasto - 1980 Milton Bradley Co.
	
	You control a tank in 'Blasto', fighting an enemy who is similarly
	equipped.  The battlefield has its share of obstacles, including
	trees and lakes.  You can spin the tank, move forward, and fire the
	cannon to knock down trees along the way.

	Options in this game include a variety of trails, and you can add
	land-mines to the terrain to increase the action.  Choosing an
	invisible minefield adds to the uncertainty.

	'Blasto' can be played by one or two people.  The computer offers
	little challenge, however, making the one-player mode more of a race
	to beat the clock.

        Joysticks are optional.

3) Burgertime - 1983 Data East USA, Inc.

	The classic arcade game.

        Joysticks are optional.

4) Championship Baseball

	This module requires the MBX expansion system, which is not emulated
	by 'V9t9' V6.0.

5) Congo Bongo - 1983 Sega Enterprises.

	The classic arcade game.

        A joystick is optional.

6) Demon Attack - Texas Instruments, 1983 Imagic.

	Arcade-type space game.
	
        Joysticks are optional.

7) Dig Dug - 1982 Namco, 1983 Atari Inc.  All rights reserved.

	In 'Dig Dug', a copy of the arcade classic of the same name, you
	assume the role of a mole-like character, digging your way through
	the dirt, creating a maze of underground tunnels.  You're out to eat
	your way through vegetables and fruits, while trying to stay out of
	the way of dangerous underground adversaries.  These include fire
	-breathing dragons and 'Pooka' monsters.  You can also drop rocks
	on your opponents to do them in.

        A joystick is required.

8) Driving Demon - 1983 Funware, Inc.

	'Racing car'-type game.

        A joystick is required.

9) Hangman - MB

	Word-game.

10) Jungle Hunt - Atarisoft.  1982 Taito, 1983 Atari.  All rights reserved.

        A joystick is required.

11) Microsurgeon - Imagic 1983.

	Take on the part of a surgeon in this game.

        A joystick is optional.

12) Moon Patrol - Atarisoft.  1982 Williams, 1983 Atari.

	The classic arcade game.

        A joystick is optional.

13) MunchMobile - 1983 SNK Electronics Corp., Trademark Texas Instruments.

	Another 'racing car'-type game, but this one is different.  Manoeuvre
	the car around the scrolling track, with your fire button to pick up
	bonuses on both sides of the track.  Watch out, though - don't bump
	your hand on an obstacle!

        A joystick is optional.

14) Picnic Paranoia - 1983 Atari, Inc.  All rights reserved.

	In this game, George, the main character, has planned a picnic, but
	it has been invaded by a swarm of insects.  With the help of your
	joystick, George spends all of his time in 'Picnic Paranoia' swatting
	pests, which are on the prowl for food.

        A joystick is required.

15) Protector II - 1983 Atari Inc.  All rights reserved.

	Your goal in 'Protector II' is to rescue 18 survivors of a space war,
	who are stranded atop a skyscraper.  You have a fast, manoeuvreable
	ship at your command, but you face dangers such as enemy rockets,
	meteoroids, lasers, and an erupting volcano.  Your ship can hover,
	travel forward, backwards, up or down.  The fire button on the
	joystick shoots lasers to destroy attacking vessels.

        TI joystick number two is required.

16) Pole Position - Atarisoft.  1982 Namco, 1983 Atari.  All rights
    reserved.

	One of the most famous 'racing car'-type games.

        A joystick is optional.

17) Rabbit Trail - 1983 Funware.

	Move the rabbit over the trail and through the burrows, hopping to
	get the carrots and avoid the predators.

        A joystick is optional.

18) Return to Pirate's Isle - 1983 by Scott Adams.

	Another adventure game from Scott Adams, but this one has graphics,
	too.

19) Shamus - 1983 Atari Inc.  All rights reserved.

        A joystick is required.

20) Slymoids - 1983 J. R. von Ehr

        A joystick is optional.

21) Star Trek - 1983 Sega Enterprises, Inc.  Star Trek is a trademark of
    Paramount Pictures Corporation.

	Space adventure.

22) Yahtzee - 1980 Milton Bradley Co.

	Dice game.